Put fo2camsfinal.bfs in game directory then either use filesystem included or add fo2camsfinal.bfs to your filesystem

You can use data for unpacked game, but back up your old cams in case your not pleased.I've included the changed shader ini's 
and pro_car_window.sha, along with  the original so you can go back to normal if any issues. This gives the clear windows when
 in cockpit.

This is cams for each car with both rear cams raised like in fo1 along with cockpit ,heli ,roof and the stock bumper cam.

These are cameras by terry/shadow , please post feedback in same forum thread on flatoutjoint.com .

http://flatoutjoint.com/index.php?option=com_smf&Itemid=27&topic=766.msg6179;topicseen#msg6179  or 
email terry_mcd_pm@hotmail.com

known issues: running at a res of 1900xwhatever has shown drivers head in the way .Could just be widescreen monitors only.
		(cammod runs fine at 1280x1024 for sure for cockpit view as reported by 3 other testers along with myself.)
           

The V2 community mod will have different versions along with this one.

To all that like these views, enjoy it.

To those who do not like, just delete the bfs file off cpu and remove name from filesystem. 

 Don't forget to post any feedback likes or dislikes in the forum thread on camera's, as I am still going to progress on diff 
versions for V2 community mod.

 You may do as you wish with this mod, use it as a template and modify to your liking and reupload etc  with a different name of cours.
 Specify in readme etc you used my template, no need to contact me about using it. 


Thanks goes to Purple44 and Bent Rim for the main testing, as well as all the people that posted in the camera thread.